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UP Bundle of Mods V4.1.11

by Draver

GC4 V4.1 and DLCs - Bundle of mods and bug fixes from the community and myself. The bug fixes folders are clearly marked if you prefer to limit your mods to those. Personally, I use all the mods in my games and make sure they are compatible with each others. See UP_Mods_Readme.txt for a complete list! Terraforming, Mining Orbital, Adv. Carrier, Flip Starbase EO, Hyperion Shrinker, Illauna's Market, New Orbitals, District Upgrades, New Wonders, Starbase Upgrades, and much more!

File Size: 990.06 Kb
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SAR-Species Overhaul 4.2

by Sarellion

Changes the attributes of space elves, dwarves, demons, frogs, plants, vampires, catgirls and others who had only 0's as attributes and adds several unique species specific buildings. Update of the old New Species Overhaul Mod

File Size: 722.64 Kb
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SAR-Technomagic Package v.2.8

by Sarellion

The game says elves and demons wield technomagic but there isn't any in the game. So I made two new abilites which introduce technomagic into the game. The mods have a number of new techs, improvs, EOs, policies, artifacts and the ability to craft certain artifacts.

File Size: 255.34 Kb
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SAR-One Gov Free 1.3

by Sarellion

Unlocks a government of your choice at the start of the game. Pls read the notes how it works.

File Size: 4.37 Kb
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SAR-Old Pollution Values 1.1

by Sarellion

Reduces the pollution of several improvs back to their old values before 4.0. exept for the starport.

File Size: 1.88 Kb
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Kitsari Confederation

by Corwin Amber

Species mod for Kitsari Confederation

File Size: 376.14 Kb
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SAR-Craftsman Revision v1.7

by Sarellion

Adds new buildings and specialists to the Craftsman ability, including a specialists who increases the number trade routes.

File Size: 7.5 Kb
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SAR-Demigod Machine

by Sarellion

Nerfs the final stage of the Technocracy Godmachine

File Size: 2.03 Kb
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Disable Imperial Foundries

by RemingtonRyder

Removes the Imperial Foundries decree. The manufacturing from the vassals was being multiplied, then siphoned off to the capital and multiplied all over again. When a bug fix for this issue is released, this mod will no longer be needed.

File Size: 2.34 Kb
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SAR-Hivemind 1.3

by Sarellion

A rework of the hivemind ability which does nothing in the base game

File Size: 13.69 Kb
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Custom Video Background

by alexcatalin

Add a custom video background for leaders/civilizations in Galactic Civilizations IV. The leader’s foreground is not modified.

File Size: 1.29 MB
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SAR-All trees have govs

by Sarellion

This mod adds the option to unlock a government to the ideology trees that currently have none.

File Size: 2.15 Kb
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Terran Prime Super Earth

by Devilize

Custom Terran focused less on popularity and more on farming and mining. Animated Leader pulled from newly released DLC, works even if you don't have it. Custom Yellowjacket inspired colors using original Terran ships. Super Earth custom start, Planet size 42. Global Tech Tree assignment. Version 1.0

File Size: 6.93 Kb
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Truly Gigantic Map

by Devilize

A different approach to increasing the potential playing field. From the default potential of a max 18 sectors of varying sizes to a static sector size and a potential 28 sectors deployed allowing for plenty of space in a 49 civ campaign, 2 civs per sector and potentially up to 3 sectors empty of any civs. Version 1.0

File Size: 26.29 Kb
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Crystal Rework V.3.0

by Sarellion

The crystal buildings of the silicoids are now relocatable and the Facet Conduit spawns a worker and scientist of the player's species.

File Size: 5.75 Kb
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Ken's AllTechAbilityBranches

by Ken607

dds two selectable civilization abilities: Allow Open Research and All Research Opened. Allow Open Research opens technology branches that are normally locked behind specific civilization abilities, while All Research Opened is a companion/dummy ability that grants no direct bonuses.

File Size: 7.35 Kb
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Ken's UnlimitedTerraformers

by Ken607

Allows terraforming improvements to be used repeatedly by making several terraformer-style improvements no longer colony-unique. This lets players keep building or using terraforming options instead of being limited to one copy/use per colony.

File Size: 1.62 Kb
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Kens UnlimitedRushConstruction

by Ken607

Removes or bypasses the normal rush-construction limit so players can repeatedly rush planet and shipyard construction. It also sets rush-related control costs to zero and includes a high credits/power cap.

File Size: 16.48 Kb
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Ken's SpaceTrolls

by Ken607

A powerful cheat/boost mod. It gives major empire-wide bonuses such as research, income, manufacturing, range, sensors, defenses, ship capacity, and other faction boosts. It also adds vault artifact powers for things like terraforming planets converting dead worlds, and more.

File Size: 8.1 Kb
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Gallifreyan Race Mod

by fire_inthe_heart

Gallifreyan, or Time Lords, are an ancient and incredibly advanced humanoid species who wield the secrets of Time itself. Exclusive access to the Homeworld artifact, The Eye of Harmony. A quantum-engineered singularity enhancing all aspects of Gallifreyan civilization (Combines the improvements 'Singularity Generator' and 'Hyperion Shrinker,' extra internal space for their infamous ships, the Tardis).

File Size: 1.37 MB
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Quiet Frigates and Corvettes

by MarvinKosh

Selecting frigates or corvettes plays a much louder sound than selecting other ships. This mod changes the sound to the sound used for fighters or bombers. Also did the same for the generic selection sound, which was playing for unclassified ships and was also loud.

File Size: 1.44 Kb
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XML ultimate gameplay editor

by Lars Bjerga

6810 xml mods on a slider. edit and it saves it in the mod to change gameplay. run.bat modify localhost see readme

File Size: 16.59 Kb
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SAR-Propaganda v.1.3

by Sarellion

Offers some new buildings raising cultural awareness

File Size: 4.18 Kb
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SAR-Engineers v1.1

by Sarellion

Increases the effect of the Engineers ability on supply attrition reduction and adds a constructor at the start of the game when you pick engineer

File Size: 1.98 Kb
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Unlock Toxic+ v.1.2

by Sarellion

An expansion on the unlock toxic mod in Draver's package. Adds a new system andunlocks the Xendar homeworld.

File Size: 7.97 Kb
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SAR-Dinnertime 1.1

by Sarellion

More policy options to use food in new ways.

File Size: 3.33 Kb
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SAR-Diplo Capital Expanded 1.5

by Sarellion

Adds some buildings and policies generating and using diplomatic capital so it's not just a resource for diplomatic trades

File Size: 123.75 Kb
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SAR-Urban Bureaucracy v.1.4

by Sarellion

Modifies the urbanites and the bureaucracy (ability) tech trees.

File Size: 2.99 MB
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Fix Ideology/Criminal chance

by Illauna

Fixes the values. They were set to 0 for both ideology and criminal chance.

File Size: 2.64 Kb
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Mods to Increase Text Size

by Old-Spider

Contains 5 mods that increase text size. The increases are 15, 20, 24, 30 and 35%. Unzip the file somewhere, then use only one of the mods. GOOD NEWS - The mods work with saved games, so you can change them at any time to see which one you like best.

File Size: 8.93 Kb
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Graphics Mod V032825

by Old-Spider

Makes the background galaxy dimmer when zoomed out. Makes the hex grid brighter. Makes the sector border bright red. Makes the ship range line bright yellow. Makes the area of effect circles for constructors, starbases and ranged attacks brighter and thicker. Does not need a new game to take effect.

File Size: 2.64 Kb
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IEP - Improved Economy Pacing

by Croc411

This mod adds small flat resource bonuses to research, manufacturing and financial districts and to many colony-unique improvements / wonders.

File Size: 3.63 Kb
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Homeworld Events buildable 2.2

by Sarellion

This mod allows the player to bypass the homeworld event and places one of the options directly. Ich changed it to a new version as the event has trouble starting since Megastructures

File Size: 6.08 Kb
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Shipyard Ambient SFX Quiet

by Illauna

This mod replaces all the ambient audio with the Terran version instead of the civilization unique versions.

File Size: 2.19 Kb
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SAR-Loyalty buildings revised

by Sarellion

A revision of the starting imrpovs of the Loyal ability

File Size: 3.45 Kb
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bugfigs-up-singularmapgenerati

by slavo99

non mi da piu di 4 civilta sulla mappa

File Size: 1.98 Kb
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Gigamass Mod

by Illauna

This mod increases the amount of Gigamass from Gas Giants from 2 to 20. I've added the other two values if you want to edit the gigamass generation. Go to Data\Gameplay and edit the file as needed

File Size: 2.48 Kb
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GigaGigaMass

by JuliusStreicher6850

Set gigamass amout of dead planets to 10k, gas planets to 1k

File Size: 1.71 Kb
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No Background

by StuffyDoll

Removes the galaxy background imagery completely. Also changes some border colors, credit to Old-Spider's mod.

File Size: 1.98 Kb
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Unlimited Faction Trait Points

by ThorfinnSkullsplitter

Unlimited trait points to create your faction. NOTE: This is like schmidtz8702's unlimited traits mod, but does not change anything beyond the trait points.

File Size: 1.83 Kb
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Molluscoid Fix

by Illauna

Mollusoids are Carbon based. Should be Aquatic.

File Size: 1.85 Kb
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Empty Policies

by StuffyDoll

Creates 7 policies that do nothing in case you don't want to use any of the available policies.

File Size: 1.41 Kb
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PT-BR_Fix

by xupisco

Muitas melhorias na tradução automatizada, concordância, termos, etc. Em constante desenvolvimento... mas já muito melhor! :)

File Size: 940.56 Kb
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Better Leader Traits v1.0.5

by Dorian Gray II

This mod attempts to address the excessive useless traits and make meaningful leader traits easier to identify, as well as correct the full description text, otherwise missing, from a number of leader traits.

File Size: 463.19 Kb
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Pokemon AHS Trainer

by karlheinz543

Pokemon Trainer ahs

File Size: 1.68 MB
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More-Dangerous Hostile Entitie

by Old-Spider

Designed for crazy players. Increases production rate for space monsters and precursor sentinels to match production rate of pirates. Increases roaming range of space monsters and precursor sentinels to match roaming range of pirates. Moves of ships is now -25% of normal instead of -50%. Hit points for pirate shipyard is now the same as the other shipyards. Space Monsters can now repair.

File Size: 3.56 Kb
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Improved Conversations

by Old-Spider

Adds many missing responses and more variety to the conversations. English only.

File Size: 11.13 Kb
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Space Monsters Can Repair

by Old-Spider

Space monsters can now repair like other ships. Not needed if you use my More Dangerous Hostile Entities Mod.

File Size: 1.75 Kb
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Improved Repair Bay for Ships

by Old-Spider

Works like the normal repair Bay, and also increases repair of starbases and shipyards when a ship with this improved repair bay is stationed there. Stacks like the normal repair bay.

File Size: 1.88 Kb
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Repair Module for Starbases

by Old-Spider

A module for Military Starbases that increases repair rates for: 1. ships stationed at or in area of effect of the starbase, 2. the starbase and other starbases in area of effect of the starbase, 3. shipyards in area of effect of the starbase.

File Size: 3.16 Kb
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Red Sector-Borders

by Old-Spider

Changes the sector border to bright red. This makes it easy to see when you have cleared all the FOW at the edge of the sector. Does not require a new game to take effect.

File Size: 1.71 Kb
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District Provides Input

by ??????6668

Make the Research, Food, Industry, and wealth district generate a small amount of corresponding input (i.e. mineral) beside the % bonus. Make the planet less depend on those inputs. 0.25 base and 0.05 per level for manufacture 0.5 base and 0.1 per level for all other 3.

File Size: 33.91 Kb
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rebillion the geniire

by karlheinz543

Die Rebellion der gernire Mod galactic Civilizations III mit Spracherkennung Datei

File Size: 430.87 Kb
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One piece the struhut Pirate

by karlheinz543

Hier ist one piece struhut Pirate

File Size: 829.55 Kb
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Goa'ult

by karlheinz543

The Goa'ult ist

File Size: 1.43 MB
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Atlantis

by karlheinz543

Stargate Atlantis ist in gc4 gc3

File Size: 2.38 MB
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Galakische Commonwealth

by karlheinz543

Intergalakische Commonwealth ist

File Size: 1.24 MB
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Dragon Ball z Freezer

by karlheinz543

Dragon Ball z Freezer und Raumschiff ist

File Size: 1.76 MB
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Unlimited Traits+Extend Techs

by schmidtz8702

Unlimited traits. Couldnt adjust intimidation, persuasion. or urbanites. Create civs without limit. Extended techs that work along side Capstone. Drive Optimization changed to +25 moves. Solar system Reaper with one level 61 planet and eight level 50 planets for Godlike gamemodes.

File Size: 154.05 Kb
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SAR-HyperwaveSurveyor

by Sarellion

Changes the survey ship from Hyperwave Radio from frigate to a cruiser so you can upgrade it.

File Size: 2.11 Kb
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Combat Prediction Mod

by Old-Spider

Changes the text for all combat predictions to "Hope for the Best" so you won't know what the game thinks will happen, and you will have to "hope for the best."

File Size: 1 Kb
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SAR-Plague Cure

by Sarellion

As the removal of the plague trait is quite wonky, a mod that removes it.

File Size: 2.22 Kb
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No Precursor (Red) Anomalies

by Old-Spider

Removes Precursor (red) anomalies from game so the stupid AI can't suicide their special ships and other ships into them.

File Size: 1.89 Kb
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UP Disable Culture Flip V1.0

by Draver

This mod disable culture flipping by making all planets culture flip immune. Prepare for War! Special thanks to KayJay for sparking the idea on this one.

File Size: 2.33 Kb
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SAR-GlobalBonusFix

by Sarellion

Several improvements which should give global bonuses, don't work properly. The mod adresses this issue and removes a global bonus from cultural beacon as it's supposed to be planetary

File Size: 2.26 Kb
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Aid Military

by ROBOCRAFTER ART896

Adds a structure for tiles - Starting Complex. This is an area of the planet's surface equipped to send cargo to a space shipyard, to speed up production at the shipyard

File Size: 158.67 Kb
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Pirate Logo Mod V1.1

by Old-Spider

Updated to use the ModifyDataList method. Changes pirate logo to a skull to be more obvious.

File Size: 95.04 Kb
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Dorsai Faction v1.3

by Frog_gamer

Update the mod as you do not need the sporesability anymore, it is included in the DorsaiAbility. Reworked the Learning center values (the bonus for adjacent cells).

File Size: 3.27 MB
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Remove white icons

by Illauna

I personally dont need the icons I rather have the hex colors. This mod removes the little white icons.

File Size: 2.01 Kb
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Tony Colangelo

by tonydarkson

mine

File Size: 309.28 Kb
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Tony Colangelo

by tonydarkson

Mine

File Size: 536.12 Kb
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BioWeapon (autokills Festrons)

by Alien_exterminator

This mod adds a bioweapon you can use on your planet to spread a disease. Citizens that aren't festrons or amoebas carry and spread the disease but arent effected by it. Festrons or Amoebas that end up on your planets catch the disease and die. Essentially its a mod that auto kills festrons and amoebas on your planets. see readme for details V1.1 minor tweak

File Size: 8.06 Kb
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NamePlates, WonderDeer version

by Draver

This mod greatly reduces the distance at which the nameplates of planets appears as well as make the size of the planet icons smaller at closer zoom level. This mod does not require a new game, it will work on your old saves.

File Size: 2 Kb
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kill citizens

by Alien_exterminator

A standalone version of the kill citizens mod without the genocider ability requirement for people who just want this mod without having to download the modpack included are 3 versions with different control costs. - 1 control - 5 control - 10 control

File Size: 7.86 Kb
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Buy modules from market

by Alien_exterminator

This addon adds modules to the galactic market. They are about as rare as other non core resources. It should be compatible with Dravers galactic market mods

File Size: 2.41 Kb
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Genocider expansion modpack

by Alien_exterminator

A mod pack that expands the genocider ability. -kill citizen: spend 10 control to kill a citizen -convert citizen to neural network battery. spend 10 control to strip a citizen of it's sentience and turn it into a brain in a jar that cant do anything but has a high intelligence to boost research -genocide population: kill all citizens on your planet -destroy planet: gives you the ability to destroy a planet you own but no longer want see readmes for more details

File Size: 1.57 MB
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MapOptimizer1.0

by stargate_marti99

Changed the clusters in size: Tiny from 48 to 200 Small from 64 to 220 Medium from 100 to 240 Large from 150 to 260 Huge from 360 to 325 The games i started i had lot more space to explore and settle. If you can leave me feedback in the forums this would be cool thank you. If the mod somehow not works you could also copy the 2 files directly into your game to increase normal map sizes but make sure you store orignal once befor you do it.

File Size: 3.33 Kb
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Race of Robots

by Frogboy

Example of a how to make your own custom species.

File Size: 530.01 Kb
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More Gigantic

by Frogboy

This map makes all the maps much bigger. But remember, this uses up a lot of RAM. So if you have less than 16GB stay away.

File Size: 1.9 Kb
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Pirate's Cove

by Illauna

This adds a new colony unique improvement for civilizations with the Criminal ability. Unlocked at Trade Networks it increases trade route value based on the planets crime trait.

File Size: 2.38 Kb
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Colony Ship pop increase

by Illauna

Changed the population cap on colony ships from 1 to 3. Allows you to build a colony ship to transfer citizens. Very useful after conquering the AI. I did not make the same change to transports because of how population impacts conquest rating.

File Size: 1.56 Kb
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Galactic Farmer's Market v 1.0

by Illauna

Civ's with the Farmer's trait and have unlocked the Trade Network's tech can build the Galactic Farmer's Market. This player achievement increases your colonies wealth based on your empires food surplus. Translated to multiple languages.

File Size: 9.38 Kb
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