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News


NOW OUT: Species Pack DLC & v2.7 “Taxonomy” Update for Galactic Civilizations IV

New DLC Introduces Unique Alien Species, Customization Tools, and Community Sharing Features  Stardock has released the anticipated Species Pack DLC for its popular space 4X game, Galactic Civilizations IV, along with the major free update, v2.7 "Taxonomy." This latest DLC and update bring a wealth of new content and features that promise to enrich the gameplay experience for all space strategy enthusiasts.    The free v2.7 "Taxonomy" update introduces significant enhan... [read more]: NOW OUT: Species Pack DLC & v2.7 “Taxonomy” Update for Galactic Civilizations IV

Dev Journal


GalCiv IV: Supernova Dev Journal #63 - v2.7 Taxonomy & Species Pack

AlienGPT is a remarkable system in terms the technology that runs it, and its ability to rapidly generate a believable custom civilization with minimal input from the player. Given a simple prompt, and tweaking a few extra settings, AlienGPT generates a unique faction to play, with its own name, background lore, selectable leader picture and Civilization Abilities and Traits to match. Not so long ago, AlienGPT was updated to include the generation of a unique Citizen name and background,... [read more]: GalCiv IV: Supernova Dev Journal #63 - v2.7 Taxonomy & Species Pack

News


Livestream: Species Pack DLC and v2.7 Taxonomy Update

Attention all Galactic Civilizations IV fans! We are thrilled to announce an exclusive livestream event that you don't want to miss. Dive deep into the Species Pack DLC and v2.7 Taxonomy Update. When? June 20, 2024 at 1PM ET - 3 PM ET Where? On  our Steam page . What to Expect? We'll showcase live gameplay of the new Species Pack DLC, including the new species, customization tools, and phenotypes. We'll also explore the v2.7 "Taxonomy" update fea... [read more]: Livestream: Species Pack DLC and v2.7 Taxonomy Update

Dev Journal


GalCiv IV: Supernova Dev Journal #62 - We Are Not Just Numbers!

I was reading some interesting feedback from a community member on Discord the other day, and that feedback read something along the lines of “Citizens seem like a superfluous system, they don’t really add much to the game and could probably be removed without much loss to the gameplay.” I considered that statement for a while, and it was an interesting thought experiment to consider what GalCiv would be like without the Citizens. I thought I’d talk today about why they’re important and ... [read more]: GalCiv IV: Supernova Dev Journal #62 - We Are Not Just Numbers!

Dev Journal


GalCiv IV: Supernova Dev Journal #61 - Pressure vs. Sandbox Playstyles

There’s good news and bad news. The good news is that a lot of really exciting new content for Galactic Civilizations IV: Supernova is coming very soon! The bad news is that, unfortunately, I cannot talk about any of it quite yet. Frogboy has been disseminating bits and pieces over on our GalCiv Discord channel, though, so I invite you all to take a look and get involved in the discussions going on there. As an apology for teasing you, I’ll make amends by showing off a core game featu... [read more]: GalCiv IV: Supernova Dev Journal #61 - Pressure vs. Sandbox Playstyles

Dev Journal


GalCiv IV: Supernova Dev Journal #60 - Trade Routes & Diplomacy

We’ve recently released a large update to Galactic Civilizations: IV Supernova called v2.6 “ Reinforcements” , and for more information you can read the patch notes linked. This update focused mostly on bugfixes, balance, options to allow you to further customize the user-interface and some awesome new ship designs for the Terran Alliance and Terran Resistance, which we covered last week. This was one of the bigger patches we’ve released in a while and should improve the overall experie... [read more]: GalCiv IV: Supernova Dev Journal #60 - Trade Routes & Diplomacy